A sixty-second play
A villain - black clothes, eye patch - is standing with a woman not far from him. He is pointing a gun at her, and she has her hands up. While she stands there, he uses one hand to operate a console next to him. On the console, a large red timer begins to tick down from sixty seconds. (If this makes the play impossible to fit into the 60-second timeframe, best solution is to make the timer run faster than reality.)
VILLAIN: The countdown is set! In less than a minute, I'll have destroyed the world!
WOMAN: You'll never get away with this! Jack Hero will save me!
VILLAIN: I'd like to see him try.
Time passes. Nothing happens.
Forty-ish seconds to go:
WOMAN: He's usually here by now.
VILLAIN: Yeah, yeah. I, er... yeah.
The villain and the woman get increasingly bored. His gun arm wavers. Her arms get tired.
Twenty seconds to go:
VILLAIN: He's cutting it close.
WOMAN: He'll be here! Don't think he w--
VILLAIN: (interrupting her) Yeah, yeah, I know.
With five seconds to go, a hero - suit trousers, flowing white dress shirt open three buttons - bursts in from the side. The villain turns to shoot the hero, but the hero shoots the villain first. The hero presses a button on the console, stopping the countdown with one second to spare, grabs the woman by the hand and races off with her.
This play was performed as part of Gone In Sixty Seconds 2006 in Brooklyn on 16, 17 and 18 June 2006. A video of the performance can be found here.